GroMe — Money & Life Skills App for Teens 12–18
GroMe

Grow their minds

Entrepreneurship and money skills for teens

GroMe is a learning app for teens aged 12–18 that builds entrepreneurship, money skills, and confidence through real-world challenges and developing an idea. Parents follow shared progress, encourage effort, and choose optional rewards. GroMe tracks those rewards; it does not hold or transfer money. Free during early access.

Start your family’s founder journey — get your free unlock code

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Free during early access. No card required. We will explain any future paid plan before it applies.

Use GroMe in your browser or download the iPhone app.

Download GroMe on the App Store
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Ages 12-18
Parent-guided
No public feeds
Free early access
GroMe App
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Welcome Screen
Enter your unlock code to begin the journey.

As featured in

SchoolDays.ie Read the article

Growing the GroMe community

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WHY GROME EXISTS

A generation that can build, not just apply

We believe every teenager deserves the chance to learn how to think, earn, save, build and lead — not just prepare for exams.

GroMe gives teens practical ways to explore an idea and take it towards a real first business. Parents have a part in that journey too: noticing effort, asking useful questions and celebrating progress, while giving their teen room to own the work.

Read our mission →

ONE SHARED JOURNEY. TWO IMPORTANT ROLES.

They take the next step. You help them keep going.

Your teen owns their ideas and does the real-world work. Linked parents follow progress, send preset encouragement, and celebrate milestones. Parent-facing screens show high-level progress rather than written answers, reflections or teen Coach conversations. Read our Privacy Policy for how family sync processes data.

Stage 01

Mindset

Explore ideas, recognise opportunities and practise thinking independently through real-world challenges.

The focusCuriosity and independent thinking
Stage 02

Momentum

Set a clear goal, take practical steps and build the confidence to follow through.

The focusConfidence and consistent action
Stage 03

Mastery

Turn an idea into a first venture, from planning an offer to finding a customer.

The focusPractical skills and a first launch

Their next step. Your support.

A shared journey of trying, learning and growing together.

Illustrative scene of a teen exploring ideas on a phone

Discover something worth trying

Practical challenges give teens a reason to explore an idea, set a goal and take a step beyond scrolling.

Illustrative scene of a teen working on an idea

Learn by doing the work

From planning a budget to shaping a first offer, teens practise making decisions and learning from what happens next.

Illustrative scene of a parent and teen spending time together

Celebrate progress together

Parents notice the effort, offer encouragement and ask useful questions, while giving their teen room to own the journey.

The tools for your shared journey

Practical action for teens. Meaningful support from parents.

Age-tailored, real-world challenges

Teens practise budgeting, problem-solving and people skills through action, with challenges tailored to their age.

How the challenges work

Instead of only watching a lesson, teens try a practical task and reflect on what happened. Difficulty levels give them ways to stretch themselves as they gain experience.

  • Practise skills such as negotiation, planning, creative thinking and managing money.
  • Build a record of their learning and see what they want to try next.
  • Each teen sees challenges for their age group, not every challenge in the catalogue.
Explore challenges →

GroMe Coach

An optional AI coach helps teens shape an idea, break goals into steps and reflect on what they learn. Your teen chooses what to use and does the work.

How Coach supports their thinking

When an idea feels too big or a teen is unsure where to start, Coach can help them find a manageable next step.

  • Explore an idea and consider who it could help.
  • Break a goal into smaller milestones and reflect on what they learn.
  • Keep ownership of the decisions: AI suggestions can be wrong, and your teen chooses what to use.

Coach is an AI helper, not a person. Teen Coach conversations remain private from parents.

Meet GroMe Coach →

Progress and encouragement for parents

Linked parents follow completed challenges and milestones, then send preset encouragement. Support their effort without reading their private answers, reflections or Coach conversations.

Your role in their journey

Parent Zone helps you notice the work behind the outcome. Choose the teen you want to support, see their high-level progress and send a preset message of encouragement.

  • Use conversation starters to ask what they tried and what they learned.
  • Create family tasks and choose whether to attach a reward.
  • Celebrate progress without needing access to their private work.
See parent tools →

Optional family reward tracking

The Vault makes family-agreed rewards and savings visible, helping teens practise planning and saving towards something that matters.

How rewards and savings work

A parent or guardian arranges and funds any reward. GroMe does not pay for challenges, and rewards are optional — not a measure of a teen’s worth.

  • Set a savings goal and track progress towards it.
  • Talk together about saving, spending and a budget for an idea.
  • Parents review reward requests and decide how to fulfil their family agreements.

The Vault is a tracker, not a bank account. It does not hold or transfer money.

How the Vault works →

From a goal to a first business

Give an idea a practical direction: what to offer, who it helps, what it might cost and how to take the first step.

From planning to launching

Teens can set goals, track a business fund and use launch guidance to think through a first offer. Coach helps them consider a name, pricing and an approach to finding a first customer.

Plans are a starting point, not a promise of income. Discuss costs, safety and any parent permission needed before taking action in the real world.

Explore business ideas →

Money games, quizzes and inspiration

Alongside real-world challenges, teens can explore money decisions through games, test their knowledge and discover founder stories.

More ways to learn

Short activities offer another way into topics such as budgeting and business. Quizzes let teens test what they know, while stories can prompt ideas of their own.

These activities support the real-world work, rather than replacing it. Ask which idea they would like to put into practice next.

Explore inside GroMe →

A Coach for parents too

Parent Coach offers AI-guided suggestions for supporting your teen, based on the progress available in your parent area.

Support without taking over

Get help thinking through a useful conversation, recognising effort or deciding when to give your teen more room to try.

Parent Coach is separate from your teen’s private Coach conversations. Its suggestions are guidance, not professional advice or a judgement of your child.

Explore the parent area →

Progress worth talking about

Weekly parent check-ins bring together recorded progress, a useful next action and a conversation starter.

Make the check-in meaningful

Use weekly reports to notice progress and ask about the experience behind it: what was difficult, what surprised them and what they want to try next.

Recorded totals show progress so far; they are not a claim that everything happened in the last week. Private answers, reflections and teen Coach conversations are not included.

Learn about parent updates →

Celebrate the effort behind the milestone

A goal reached, a new skill practised, an idea put into action. Progress is worth noticing — with or without a reward.

Founder Certificates

Certificates recognise milestones recorded in GroMe, such as completing a savings goal or recording a first business launch.

What a certificate represents

It is a way to mark progress within the app, not an accredited qualification or independent verification of a business. Let your teen tell the story of the effort behind it.

A shared moment of pride

Send encouragement, ask what they are proud of and celebrate what they learned. Any family reward is optional; your attention and support matter too.

A conversation to start with

“What did you try that you couldn’t do before? What would you do differently next time?”

Recognise persistence and thoughtful decisions, not only money earned or a finished result.

Support with room to grow

No public feeds or chat with strangers. Linked parents can send preset encouragement; GroMe Coach is an AI helper, not a person. Teens’ private answers, reflections and Coach conversations are not visible to parents.

grome.live uses an HTTPS encrypted connection. For information about data use, service providers and analytics, including Meta Pixel, read our Privacy Policy.

Frequently Asked Questions

Everything parents want to know before getting started.

GroMe is for teens aged 12–18. The challenge library is tailored by age, so the challenges available to a teen depend on their age group.
Enter your email and country to request an unlock code. When issued, it appears on screen and is emailed to you. Open GroMe in your browser or download the iPhone app, then enter your code.
Yes. GroMe supports up to three teen profiles per family, all under one unlock code. Each child gets their own progress tracking, challenges, and Wealth Vault — so siblings can learn at their own pace.
Free during early access. No card required. We will explain any future paid plan before it applies.

Practical guides for your family

Keep a useful conversation going, explore a business idea or find a money habit to practise together.

Business ideas for teens Talking about money Setting goals together GroMe for schools Our mission

Browse all money and business guides
Email me the Raising a Money-Smart Teen guide

Practical money conversations to try at home.

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Build something real, together

Their next step. Your encouragement. Start your shared journey with free early access.

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