GroMe for Schools — Entrepreneurship Your Students Actually Do | GroMe
GroMe
For Schools & Transition Year

Entrepreneurship your students actually do

Everyone agrees entrepreneurship belongs in schools. GroMe is how students stop reading about it and start doing it — real challenges, real projects, and a coach in their pocket.

GroMe is an Irish-built app that guides teens (12–18) from mindset to momentum to mastery — completing real-world earning challenges, setting goals, and launching a genuine first venture with an AI coach that speaks to them like a capable founder, not a child.

Our mission is a generation that can build, not just apply — and that mission runs through the classroom. Families already use GroMe at home; bringing it into schools, starting with Transition Year and student enterprise, is the next chapter. Teachers and TY coordinators who join now will shape it.

How GroMe Fits Your Classroom
1

Built for the mini-company moment

TY students already build mini-companies and enter enterprise programmes. GroMe is the tool that keeps that energy alive between classes — challenges, goal tracking, and coaching that continues on the bus home.

2

Structured like a curriculum, felt like a game

Three stages — Mindset, Momentum, Mastery — take a student from "I have an idea" to "I launched something real." Every challenge is a 30-minute action, not a worksheet.

3

A coach for every student

Not every classroom can give each student one-on-one mentoring. GroMe Coach can — shaping ideas, planning launches, and giving honest feedback, with guardrails built for teens.

Bring GroMe to your school

Register your interest and we'll be in touch about pilot programmes for the coming school year. No commitment — just first in line.

Teachers, TY coordinators and principals welcome. We'll only email you about school pilots.